DataArt Newsroom: Thought Leadership, Media Coverage, Industry Insights

2017 Trends in Media & Entertainment: Part 2

21 December 2017 | Blog

The Future Is Data-Driven, So What Does The Data Say? "The history of music is the history of technology." - R. Luke DuBois, renowned composer, programmer, academic, and new media artist. As digital and streaming solutions increase ingly dominate the media industry,...

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Trend Watch: Four Technology Topics Your Business Needs to be Aware of in 2018

20 December 2017 | UK | Media / Travel & Hospitality

In TTG Media, Charlotte Lamp Davies, VP of Travel and Hospitality at DataArt UK, shares her take on top travel tech trends for 2018. More extensive use of AI, conversion to mobile, utilizing blockchain as a platform for loyalty programs, and GDPR preparations are the main areas of focus for 2018.

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DataArt Becomes Pega Registered Business Partner

19 December 2017 | US | Press Release / Finance

New York, NY – December 19, 2017 – DataArt, the global technology consultancy that designs, develops and supports unique software solutions, announced today that it has become a Pegasystems Registered Business Partner. With this agreement, DataArt will deploy Pega’s market-leading customer...

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The Data-Driven Future of Media and Entertainment

15 December 2017 | US | Media / Media & Entertainment

Hypebot features a guest post by Sergey Bludov, SVP of Media and Entertainment at DataArt, where he examines how the new ways of utilizing data, such as algorithms, predictive analytics and machine learning are effecting the music, media and entertainment industries.

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Holding Their Hand: Gamifying for Children in Medical Trials and Beyond

14 December 2017 | UK | Media / Healthcare & Life Sciences

MedTech Engine tells the story of DataArt’s award- winning KidPro, a complete patient engagement solution prototype for pediatric patients, which can be customized for any clinical state and consists of interconnected child and parents' applications.

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Music and Technology: Blurred Lines

14 December 2017 | UK | Media / Media & Entertainment

In ITProPortal, Sergey Bludov, SVP of Media and Entertainment at DataArt, reviews the technological progress in the music industry, and shares insights into what we can expect to see in the coming year.

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Personalisation Technology Key in 2018

12 December 2017 | UK | Media / Travel & Hospitality

International Travel and Health Insurance Journal features DataArt’s travel tech predictions for the 2018. Personalization is in the spotlight as the key driver of competitive edge, powered by developments in machine learning and artificial intelligence. Voice-recognition and blockchain technologies are also gaining weight in the travel and hospitality landscape.

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DataArt Tips Top Retail and Distribution Technology Trends for 2018

12 December 2017 | UK | Media / Retail & Distribution

Retail Times publishes DataArt’s tech predictions for the retail industry in 2018. Outstanding omni-channel customer experience is the name of the game, with digitalization, e-commerce and automation continuing to augment retail business models. Machine learning and data analytics will drive personalization.

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GDPR and the Travel Sector: Benign Easter Bunny, Nightmare on Compliance Street, or the Ultimate Game of Chance?

12 December 2017 | UK | Media / Travel & Hospitality

In the first installment of a three-part article for GDPR: REPORT, Charlotte Lamp Davies, Vice President of Travel & Hospitality at DataArt UK, classifies the travel companies’ “personalities” according to their level of preparedness for the upcoming regulations, and contemplates what strategy the government will pursue to discipline the non-compliers.

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2017 Trends in Media & Entertainment: What Do They Mean for the Future?

11 December 2017 | Blog

Part 1. Streaming Drives Music and Video Revenue While looking back at the past year, one thing becomes crystal clear: streaming has grown massively in 2017 and will continue to expand rapidly in 2018 and beyond. In fact, streaming has become the primary revenue driver for both...

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